Review

Review: Days Gone rarely makes the case for its own existence

Sony Bend’s spry but soporific open world game reflects a genre gone to seed

Creative Director
John Garvin
Key Credits
Jeff Ross (Game Director), John Hoffman (Technical Director), Donald Yatomi (Art Director)
2 / 5
Review: Days Gone rarely makes the case for its own existence

Days Gone is far from the worst specimen of its genre but in a year already packed with 50 hour+ endeavours, it rarely makes the case for its own existence.

  • A handsome recreation of Oregon
  • An appealing focus on the motorbike
  • Tedious mission design
  • A totally uninspiring protagonist
  • Chronic shortage of substantial new ideas
2 / 5
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